Wow. Gametrailers.com, whom have seemingly broken embargo, have a couple things for us to look at. You can watch the preview above, but make sure to follow up for a GC v Wii graphics comparison and the ridley 'boss' battle. the 27th couldn't come soon enough. Enjoy!
Tuesday, August 21, 2007
Metroid 3 Media Blowout!
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Perri
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Labels: gametrailers, metroid, wii
Sunday, August 19, 2007
Nintendo Power gives Metroid Prime 3 perfect score!
As if I wasn't excited enough for this game! Check out the scan here, I'll let it speak for itself.
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9:20 PM
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Thursday, August 16, 2007
Friday, August 3, 2007
Smash Bros Adventure mode revealed!
Adventure mode is nothing new to the series, I was pretty impressed that they squeezed one into Melee. While it was nothing spectacular, It didn't have to be- it was bonus material to one of the greatest multiplayer games in existence. Well, all that is about to change. At the Ssbb official blog they've released the above teaser, as well as some details about the new fully realized side scrolling adventure mode. Apparently they went all out, including a story that deals with character development and histories. If it lives up to what their saying every Nintendo fan in the known universe may suffer from a total and instant implosion of the brain, simultaneously upon its launch.
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Thursday, July 26, 2007
extended re5 trailer!
yeah this trailer is amazing! there are so many people! and who the hell was that girl right at the end!? jill? ada? that broad from re: zero!!
And here is the rest of it.
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Pascuzzi_46
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10:13 PM
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Wednesday, July 25, 2007
Hidden Messages in Metroid Prime 3

I was watching some e3 videos over at IGN this morning and, being Canadian, spotted some French during a simulated boot sequence (along with 'Wii Format' . I quickly ran it through dictionary.com's translator and found some interesting results.
Hit the jump for more...
I have no idea why there is a huge gap here...
Needless to say this piqued my interest so I further investigated...I found some text that seemed to be German, so I ran that through the translator.
I split up "andrayda" into "an dray da" which, in german, gave me 'in dray there'
?
According to dictionary.com:
Dray
–noun
1. a low, strong cart without fixed sides, for carrying heavy loads.
2. a sledge or sled.
3. any vehicle, as a truck, used to haul goods, esp. one used to carry heavy loads.
–verb (used with object)
4. to convey on a dray.
–verb (used without object)
5. to drive or operate a dray, esp. as an occupation.
6. to convey goods by dray, esp. locally or for short distances.
In all other languages available in the translator dray brings out nothing. So are they talking about a sideless cart, or is there a character named andrayda?
I came across another seemingly German word near the top of the sequence: kämpfen, translated?
To fight
You die if your
I was getting annoyed with the IGN video because it wouldn't let me pause a precise times, so I captured it as a .mov and further analyzed. I was able to go frame by frame and see more of the message. I found another word, moriaiiiii.....i that I recognized from Italian class.
After watching the whole video through again it becomes obvious that this is her ship analyzing her dream: "Neurological readings indicate"
After this sequence we are brought into her dream where a bunch of phazon containers(presumably) explode, the last of which reveals Dark Samus emerging, fully charged. Samus then wakes up in her ship, from the nightmare.
I think it's time we took a look at the numbers here. Being a graphic designer (who is actually siting at work right now...) I began playing with the numbers as colours.
Following 'to fight' is 000DBB - brings up a dark blue similar to 'this one'. Could it represent Dark Samus? Fight Dark Samus? Seems perfectly logical to me...
The next sequence of numbers is 9A723E, revealing an organge-brown not unlike that of Samus' Varia suit. So a fight between the two? Or perhaps within herself? The theme is Corruption after all.
9FF19B is a minty green which, to me means nothing - I'll stop bothering with this line of numbers for now.
There are a lot of #'s that frame the word DANGER, followed by 'overrun'- Seems like a struggle to me, especially since it's followed by 'You die if your' which is followed by a series of numbers as well. 9FF19B reveals a bright purple in Adobe illustrator. Purple played a huge role in MP2:Echoes. It was basically a monochromatic colour scheme for the entire dark side of Aether, in which the very atmosphere hurt you. So maybe this reveals part of the message?
'You die if your Purple?' fully corrupted? We do know this is a game mechanic but the phazon is usually blue. The next 6 numbers bring up gray, no meaning to me. Stop.
Alright well, I'm getting a bit tired of all this number business and so I think I'm going to work on Andrayda again, Latin seems to be the only reasonable language, or maybe Greek.
I tried Latin and get nothing again so I broke it up and:
This doesn't work. Despite it being a game that relies heavily on corridors the sentence just wouldn't make sense...
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Tuesday, July 24, 2007
Metal Gear Solid 4 gameplay!
ok. umm...looks very very amazing! im dont have words just in shock!
And here is the rest of it.
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Pascuzzi_46
at
4:33 PM
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Friday, July 20, 2007
Rockstar ports another game to Wii (and 360)
It's Bully. Not much to say about that, the game never appealed to me. I guess Reggie wasn't kidding when he said they were working closely with Rockstar to get some games on Wii.
Mario and Sonic at the Olympics 'Debut'
I don't care how lame this game ends up being the first shot of Sonic and Mario - their shoes, is just one of the most iconic things I've seen in a while. Awesome
Silicon Knights getting Epic

This may be one of the most misleading titles I've ever given a post. No, it definitely is. Silicon Knights has filed a lawsuit against Epic games based on the fact that they were sold on an engine that just doesn't deliver. They believe that Epic withheld newer versions of software they bought in order to keep a leg up on their competition, not to professional if you ask me. The house that Dyack built goes on to accuse Epic of sabotaging the development of Too Human and has stated that it was so bad that they had to actually build their own engine. Too Human will no longer be using the Unreal 3 engine- thats progress if you ask me: I hate all this engine licensing, its like saying you've renovated your house when all you did was give it a fresh coat of paint. Developers should just build their own engines, why depends on Epic to tap the potential of these new consoles? Clearly they aren't doing a very good job at it. One company with all the power? dangerous...
Hit the jump for the Press release
via Kotaku
SILICON KNIGHTS SUES EPIC OVER UNSATISFACTORY PERFORMANCE OF UNREAL ENGINE 3
ST. CATHARINES, ONTARIO, CANADA, July 19th, 2007 - Video game developer Silicon Knights, Inc. has filed suit against Epic Games, Inc. for breach of contract, fraud, and several other tort claims in federal court in Greenville, North Carolina. In the lawsuit, Silicon Knights alleges that it has lost revenue as a result of the considerable delay in developing its video game for the Xbox 360, Too Human, because Unreal Engine 3, a game engine licensed from Epic, did not work as Epic represented it would and, moreover, Epic has been unable or unwilling to fix it.
As Denis Dyack, President and Founder of Silicon Knights, explained, "Our strong preference is to focus on making games, not be in court. Unfortunately though, as explained in our lawsuit, we have had extensive problems with the Unreal Engine 3 that Epic has been unwilling or unable to rectify. For more than a year, we have been trying to reach an agreement with Epic to resolve these issues without resorting to litigation, but were unable to come to reasonable terms with Epic. Regrettably, we are now forced to go to court in order to achieve satisfaction. We remain hopeful, however, that we can reach a reasonable business resolution with Epic at some point."
The lawsuit further alleges that Epic in fact never intended to deliver Unreal Engine 3 as a fully functional game engine as promised. Instead, Epic collected licensing fees from Silicon Knights and others in order to fund the development of its own video game, Gears of War. "No doubt Gears is a fun and phenomenally successful game, but as we alleged in our complaint against them, we strongly believe that from the perspective of someone waiting for a game engine that Epic promised it would deliver almost two years ago, it seems pretty clear that Gears was built on the backs of the Unreal Engine licensees. We certainly stand by our allegations in the lawsuit that instead of using our licensing fees to develop and support the Unreal Engine 3, Epic used that money to build Gears," said Mr. Dyack.
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Labels: epic games, legal, silicon knights, xbox 360